![]() The venom can be used even right after launching the attack. It's worth using the venom before it, as it will increase the damage. ![]() It's a powerful start and it's easy to initiate the super move. ![]() ![]() Bane's super move begins with a charged grab. The duration of the power-up can be prolonged by taking the venom at the right time by taking them right before the end of the previous one. His damage falls down, as well as his speed, depending on how many doses he took. When the power-up fades, Bane will be weakened. At any given moment, Bane can take 1, 2 or 3 doses of venom, therefore increasing damage and adding armour to special attacks.
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